These are the resulting renders derived from our conceptual and orginally hand-made masterplan after 3D scanning it and manipulating it in a geo-poly editing program.
The Waltz of War is a Master Planning project set in Melbourne's notorious Docklands. As part of the Landscape Architecture Masters studio; GAME ON, this blog will document Brock and Ben's progress throughout the semester. The concept is derived from two sources; 1. Risk. The popular boardgame based on the strategy of war and tactical aquisition of territory. 2. OMA's competition submission for the Parc De La Villette. The objective of The Waltz of War can distilled in 5 main points; - To develop a set of rules and constraints to generate an adaptable planning system - To challenge the definition of surrounding programs (of site) and their associated infrastruction - To test scenarios across multiple interventions - To design infrastructure based on the outcomes of scenario tests - To interact to enable the constant definition and and redefinition of territory Comments and feedback appreciated.
Sunday, 10 April 2011
1. Movement must be restricted to rails
2. Infiltration of site can only occur at Rail Intersection Points
3. Settlement may only originate from inter-rail adjacencies and intersections
4. Enemy programs can only be combatted by conflicting programs
5. Control of Grand or Minor Rail Intersection Points cannot be obtained without first controlling a Linking Flexible Settlement
6. Existing structural preference can only be maintained if significant establishment has been achieved
7. A development or insertion has to originate on unoccupied land (ignoring easement regulations)
|8. When selecting unoccupied land, surrounding adjacencies must support insertion type|
9. Attacking programs must direct forces at singular programs over hybrid programs when possible
10. Establishment of a functioning hybrid of programs on a minor rail is rewarded with a rail addition or extension
11. Developments cannot “leap frog”. Attacks/movements can only be directed to adjacent spaces
12. Before developing insertions can be taken beyond the territory or even within the site, they must display high functionality, flexibility and mobility